Uses of Interface
de.mid.innovator.srv2api.icw2ac.ACExecutableNode

Packages that use ACExecutableNode
Package
Description
Activity modeling emphasizes the sequence and conditions for coordinating lower-level behaviors, rather than which classifiers own those behaviors.
  • Uses of ACExecutableNode in de.mid.innovator.srv2api.icw2ac

    Modifier and Type
    Interface
    Description
    interface 
    A structured activity node is an executable activity node that may have an expansion into subordinate nodes as an ActivityGroup.
    interface 
    AcceptCallAction is an accept event action that represents the receipt of a synchronous call request.
    interface 
    AcceptEventAction is an action that waits for the occurrence of an event meeting specified condition.
    interface 
    An action is a named element that is the fundamental unit of executable functionality.
    interface 
    Structural features are potentially multi-valued and ordered; this means that the action supports specification of insertion points for new values.
    interface 
    BroadcastSignalAction is an action that transmits a signal instance to all the potential target objects in the system.
    interface 
    CallAction is an abstract class for actions that invoke behavior and receive return values.
    interface 
    A CallBehaviorAction is a call action that invokes a behavior directly rather than invoking a behavioral feature that, in turn, results in the invocation of that behavior.
    interface 
    CallOperationAction is an action that transmits an operation call request to the target object where it may cause the invocation of associated behavior.
    interface 
    This action destroys all links of an association that have a particular object at one end.
    interface 
    This action removes all values of a structural feature.
    interface 
    This action can be used to create links and link objects.
    interface 
    This action instantiates a classifier.
    interface 
    This action destroys a link or a link object.
    interface 
    This action destroys the object on its input pin at runtime.
    interface 
    Invocation is an abstract class for the various actions that invoke behavior.
    interface 
    A link action creates, destroys or reads links, identifying a link by its end objects and qualifier values, if any.
    interface 
    An action with implementation-specific semantics.
    interface 
    Action that causes an exception to occur.
    interface 
    This action navigates an association towards one end which is the end that does not have an input pin to take its object (the 'open' end).
    interface 
    Every action is ultimately a part of some behavior, which is in turn optionally attached in some way to the specification of a classifier -- for example, as the body of a method or as part of a state machine.
    interface 
    This action reads the values of a structural feature in order if the structural feature is ordered.r
    interface 
    The object to access is specified dynamically by referring to an input pin which the object will be placed on at runtime.
    interface 
    Action that accepts a set of return values and a value containing return information produced by a previous accept call action.
    interface 
    SendObjectAction is an action that transmits an object to the target object where it may invoke behavior such as the firing of state machine transitions or the execution of an activity.
    interface 
    SendSignalAction is an action that creates a signal instance from its inputs and transmits it to the target object where it may cause the firing of a state machine transition or the execution of an activity.
    interface 
    This abstract action class statically specifies the structural feature being accessed.
    interface 
    This action returns true if the two input values are the same identity, false if they are not.
    interface 
    Action that breaks an object of a known type into outputs each of which is equal to a value froma structural feature of the object.
    interface 
    The action returns the result of evaluating a value specification.
    interface 
    A write link action takes a complete identification of a link and creates or destroys it.
    interface 
    A write structural feature action operates on a structural feature of an object to modify its values.
    Methods in de.mid.innovator.srv2api.icw2ac with type parameters of type ACExecutableNode
    Modifier and Type
    Method
    Description
    <T extends ACExecutableNode>
    List<T>
    ACExecutableNode.getHandlerBody(Class<T> returnType, K_CONTROL_OPTION... behaviourFlags)
    A node that is executed if the handler satisfies an uncaught exception which propagated to the outer level of the A executable node.
    <T extends ACExecutableNode>
    List<T>
    ACExecutableNode.getHandlerBody(Class<T> returnType, MMStereotype stereotype, K_CONTROL_OPTION... behaviourFlags)
    The method calls getHandlerBody and filters its return values according to the given stereotype value.
    Modifier and Type
    Method
    Description
    ACExceptionHandler.getHandlerBody()
    A node that is executed if the handler satisfies an uncaught exception.
    ACExceptionHandler.getProtectedNode()
    The node protected by the handler.
    ACExecutableNode.getProtectedNode()
    If the node is a handler body, the node protected by the handler is returned.
    Methods in de.mid.innovator.srv2api.icw2ac with parameters of type ACExecutableNode
    Modifier and Type
    Method
    Description
    void
    ACExceptionHandler.setHandlerBody(ACExecutableNode value)
    Set the value of Foreign Key HandlerBody.