Package de.mid.innovator.srv2api.icw2be
The Common Behaviors package specifies the core concepts required for dynamic
elements and provides the infrastructure to support more detailed definitions of
behavior.
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Interface Summary Interface Description BEAnyReceiveEvent A transition trigger associated with AnyReceiveEvent specifies that the transition is to be triggered by the receipt of any message that is not explicitly referenced in another transition from the same vertex.BEBehavior Behavior is a specification of how its context classifier changes state over time.BECallEvent A call event represents the reception of a request to invoke a specific operation.BEChangeEvent A change event occurs when a Boolean-valued expression becomes true, for example, as a result of a change in the value held in a slot corresponding to an attribute.BEEvent An event is the specification of some occurrence that may potentially trigger effects by an object.BEMessageEvent A message event specifies the receipt by an object of either a call or a signal.BEOpaque The semantics of the behavior is determined by the implementation.BESignalEvent A signal event represents the receipt of an asynchronous signal.BETimeEvent A time event specifies a point in time by an expression.BETrigger A trigger specifies an event that may cause the execution by the execution of an action, but need not be. -
Class Summary Class Description ARG_BEBehaviorDeclaration BEChangeEventHelper A change event occurs when a Boolean-valued expression becomes true, for example, as a result of a change in the value held in a slot corresponding to an attribute.BEOpaqueHelper The semantics of the behavior is determined by the implementation.BETimeEventHelper A time event specifies a point in time by an expression.BETriggerHelper A trigger specifies an event that may cause the execution by the execution of an action, but need not be. -
Enum Summary Enum Description BEBehavior.VAttr BECallEvent.VAttr BEChangeEvent.VAttr BEEvent.VAttr BEOpaque.VAttr BESignalEvent.VAttr BETimeEvent.VAttr BETrigger.VAttr